This setting works well with SSDs but is not recommended on HDDs. ![]() The shader cache stores these compiled shaders so that subsequent runs of the same game do not need to perform the shader compilation”. Shader compiles are normally performed each time a game runs and are a common cause of game-play stuttering. *Shader cache/Shader cache size on newer drivers – keep it on or on driver default value – “controls the maximum amount of disk space the driver may use for storing shader compiles. Since we are maximizing latency and FPS G-Sync is off and the maximum refresh rate is used. The setting will change if you use Adaptive sync. *Refresh rate – highest available to use the maximum potential of your monitor. If you are on a laptop or on a PC that has thermal issues and are willing to sacrifice performance choose a different value that will help with power saving. *Power management mode is set to Prefer maximum performance to allow the GPU to boost to the highest clock and keep it that way for best latency and performance. ![]() ![]() If your games do not use more than 85% of your GPU leave Low Latency Mode off. Having this on Ultra might affect your FPS a bit since your CPU has to work harder. * Low Latency Mode you can keep on On or Ultra as it helps with limiting queued frames, therefore, lowering input lag in games that do not use Nvidia Reflex technology.
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